[PD] Image from shader back to Gem

Csaba Láng langcsaba at gmail.com
Sun Feb 14 17:49:11 CET 2021


I used pix_snap before for correction but it was a hand made correction,
while with the shader I can make it automatic and more accurate.Can it be
this too (shader and Gem) somehow connected?

On Sun, Feb 14, 2021 at 5:46 PM cyrille henry <ch at chnry.net> wrote:

> hello,
> have a look at pix_snap
> (be aware that this is a relatively slow process)
>
> cheers
> C
>
>
> Le 14/02/2021 à 17:29, Csaba Láng a écrit :
> > Dear List,
> >
> > I am using a camera with a fisheye lens for motion detection.
> > The distortion had to be corrected with a shader (method from Matlab)
> but now I need to rotate the image and crop it with pix_crop plus analyze
> the frames with pix_movement.
> > How can I get back the image to Gem?
> > In my patch gemframebuffer send the image to the shader but not a clue
> how I could ise the pix_ objects again.
> >
> > Screenshot 2021-02-14 at 17.27.12.png
> >
> > This is the corrected image from the camera after shader
> > Grid corrected.jpeg
> >
> > Let me know please where I miss something.
> >
> > Best,
> >
> > Popesz
> >
> >
> >
> >
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>
>
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