[PD] [gem] trigger in gemchain

cyrille henry ch at chnry.net
Tue Apr 16 16:32:36 CEST 2024


The postrender code is executed a bit early. I notice a problem with pix_texture, but this will cause problem with lot's of other objects.

I just fill a bugreport.

cheers
c

Le 15/04/2024 à 16:10, cyrille henry a écrit :
> hello,
> I always assume that you can split a gemchain using trigger. Lot's of my patch are using this feature.
> I just discover that it's not working with pix_texture.
> I don't know if it's a bug, or if there is a good explanation.
> Can someone have a look a the attachment, and tell me why the texture is not display on the left square?
> 
> thanks
> Cheers
> 
> c
> 
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