[PD-ot] Fwd: RSVP? NYC Blender Users's meeting: Sat. Sept 12, 2009 2pm, NYU Polytechnic University, Rogers Hall

Hans-Christoph Steiner hans at at.or.at
Wed Sep 2 17:22:30 CEST 2009


Not completely off topic, since there will be Pd+Blender talk:

Begin forwarded message:

> From: Nick Porcaro <nick at porcaro.org>
> Date: September 2, 2009 2:31:00 AM EDT
> To: Nick Porcaro <nick at porcaro.org>
> Subject: RSVP? NYC Blender Users's meeting: Sat. Sept 12, 2009 2pm,  
> NYU Polytechnic University, Rogers Hall
> X-Mailer: Apple Mail (2.936)
>
> Hey Folks,
>
> Polytechnic wants me to give security a rough head count, please  
> RSVP by Friday afternoon
> if you plan on being there Sat Sept 12th.
>
> Thanks,
>
> - Nick
>
>
>>
>> The New York City Blender User's Group http://www.blendernyc.org
>> is holding a meeting at NYU Polytechnic University, Brooklyn, on  
>> Saturday September 12th, 2009 at 2 pm
>> in Roger's Hall.  (Just go there and look for the signs for which  
>> room)
>>
>> Directions: http://www.poly.edu/directions
>>
>> The format of the meeting will be 1 hour of short presentations for  
>> anyone who is interested
>> in speaking, followed by an informal "hack meeting".
>>
>> I plan to give a short update on the work I've been doing on the  
>> Blender Game Engine and
>> Pure Data http://www.puredata.org in support of free improv art/ 
>> music.
>> See http://www.porcaro.org/blendnik.html for more information.
>>
>> Blender http://www.blender.org is a free open source 3D content
>> creation suite, available for all major operating systems under the
>> GNU General Public License. It compares well to software like Maya or
>> 3D Studio Max.
>>
>> If you want to see what Blender is capable of, see:
>>
>> Elephant's Dream: http://www.elephantsdream.org
>> Big Buck Bunny: http://www.bigbuckbunny.org
>> and Yo Frankie!: http://www.yofrankie.org
>>
>> These projects were all supported by the Blender Foundation,
>> and you can download all the .blend files for these projects at
>> the sites shown above.  Yo Frankie! is particularly interesting
>> in that it represents lots of recent improvements to the Blender Game
>> Engine, enabling more advanced real time support.
>>
>> Hope to see you there!
>>
>> - Nick Porcaro
>>
>>
>>
>>
>





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