[PD-dev] sqrt/(not q8_sqrt) for 0.54

Sebastian Shader sebfumaster at aol.com
Mon Jun 5 20:42:57 CEST 2023


As long as we're bringing attention to things to get into 0.54, it would be nice to finally resolve the sqrt/q8_sqrt differenceshttps://github.com/pure-data/pure-data/issues/1906https://github.com/pure-data/pddp/issues/125and the osc/cos symmetry stuffhttps://github.com/pure-data/pure-data/issues/105https://github.com/pure-data/pure-data/pull/106https://github.com/pure-data/pure-data/issues/371
-seb
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