[PD] [GEM] Texturing 3D models

chris clepper cgc at humboldtblvd.com
Mon Feb 20 19:25:13 CET 2006


The model object stretches a texture over the entire surface.  The
code hasn't changed for nearly two years and it has always done that.

The cube object puts the same texture on each of the 6 surfaces though.

cgc


On 2/20/06, David Pirrò <pirro at fucine.com> wrote:
>
>
> Hi to all.
>
> This could be a stupid question but I'm new to GEM.
>
> When I try to texture with an image or a video clip a 3d geo like the cubeor
> an obj model, I get the image or the clip repeated on every surface that
> builds up the object. Is there a way to get the texture wrap the entire
> object without repeating on every edge? This doesn't happen when I use the
> sphere geo, even if this object is built up but many 2d surfaces too. I hope
> this is clear
>
> Thank you in advance
>
> David
>
>
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