[PD] clear sounding patches
punchikk at yahoo.com
Sun Apr 13 10:54:43 CEST 2008
hello, i been working on supercollider and csound some years ago, and i can really notice pd sounds quality is not as good as them.
i was thinking to rewrite my old pd patches...
because i dont like the sound quality.
i read before at this list that pd quality depends of a lot of factors....i think it object has a diferent algorithm that defines its quality...
i compared and sine oscillater on supercollider and pd and pds one sounds poor.
i was thinking maybe i can change the object that sound not as good in pd, for example using csoundapi~ for creating a sinosc ... and so on.... so i dont need to rewrite the all patch in supercollider.
i would like to know which objects has the very sound quality in pd, maybe some somebody has any experiency with something similar to share?
i never tried csoundapi but ....
can i change all the pds objects like bp, or hp , sin, saw, etc with csoundapi~ and its respective code in csound, maybe there are good sounding libraries of object that does the same as pds native objects?
and sorry for the question im stooned
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