[PD] locality with new [field] object (Jonathan Wilkes)
Jonathan Wilkes
jancsika at yahoo.com
Sat Sep 5 07:31:47 CEST 2015
On 09/03/2015 08:11 AM, jamal crawford wrote:
> oh nice :) im looking forward to this
Here's a rudimentary screencast:
http://pdblog.nfshost.com/fielddemo.webm
I start with a little abstraction named "b.pd". It just polls an [osc~]
which is scaled and offset by some amount to compute
a value for the [field radius]. In a toplevel patch, setting the
[field] does nothing.
However, when I create the struct with the "canvas a b" definition, it
tells Pd to load up the contents of "b.pd" into memory. And when I
create the scalar "foo", I also get a canvas "b.pd" associated with that
scalar.
Now when I set the [field radius] in that abstraction, it updates the
"radius" field for that scalar. The "radius" field also happens to be
used as a parameter to [draw circle]. That means when the "radius"
changes it animates the circle's radius.
As I make copies of the scalar you can see why this interface is so
powerful-- each scalar has its own [osc~] controlling the animation at a
frequency independent of the others. You can also get each one to
[throw~] a signal to a bus for sound, but I didn't do audio with this
screencast.
None of this is particularly efficient. But conceptually it's much
easier to deal with than juggling gpointers. Also, once you start
sending a lot of animation data to the gui, sys_queugui filters out
redundant messages.
-Jonathan
> cheers
> On Wed, Sep 2, 2015, at 10:20 PM, Jonathan Wilkes wrote:
>> Sorry, I didn't clarify that these are brand new changes I made in my
>> port of the GUI away from tcl/tk to nw.js. I developed them as a
>> diversion from the otherwise mind-numbing task of measuring fonts,
>> fixing scrollbars, etc.
>> I'll try to post a screencast later.
>> -Jonathan
>> On Wednesday, September 2, 2015 2:29 PM, jamal crawford
>> <threen52 at ml1.net> wrote:
>> hey list, Jonathan.
>>
>> You start with a struct:[struct foo float x float y canvas a b]
>> Then create a scalar from this struct.
>> The scalar will have an "x" value, a "y" value, and a canvas "a"
>> which gets filled with the contents of an abstraction "b.pd" that
>> is somewhere in Pd's search path.
>> Now here's the neat thing-- inside the newly instantiated "b.pd"
>> you can do this:
>> [loadbang]|[field x]|[print x]
>>
>> imagine you have a drawing instruction like this:[draw rect 0 0 20 20]
>> When you create the scalar you get a little black box on a canvas.
>> With a canvas field like I described, you can right-click the scalar and choose "Open" to show a canvas window.
>>
>> while trying to create [struct foo float x float y canvas a b], i
>> get: canvas: no such type, using pd 0.46.6
>> what am I missing?
>> ~/.jc
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