[GEM-dev] Some hints for external on osx
james tittle
tigital at mac.com
Tue Feb 1 22:25:56 CET 2005
On Feb 1, 2005, at 3:32 PM, Pierre Laborde wrote:
> By the way, as a workaround, I was thinking in compiling the whole GEM
> from the Xcode project file that comes with the GEM source. But I miss
> the GemLibs folder that is available only for NT and Linux. Where
> could I find GemLibs for OSX ?
...GemLibs is also in cvs, and needs to be checked out like Gem
was...however, you only really need freetype-2.1.9 and FTGL, and you
can install them anywhere as long as you tell Xcode about it (via cmd-I
"get info" on the red colored names)
> g++ -o pix_myblur.o -c pix_myblur.cpp -I../src
> g++ -bundle -undefined suppress -flat_namespace -o pix_myblur.pd_darwin
> pix_myblur.o
>
> running "./pd -lib Gem -lib pix_myblur" results in the following:
>
> dyld: ./pd Undefined symbols:
> __ZN11imageStruct5clearEv
>
...actually, doesn't look like you're missing anything except for a
patched version of pd :-)
http://sourceforge.net/tracker/index.php?
func=detail&aid=1083495&group_id=55736&atid=478072
...this patch hasn't made it into miller's version (I'll commit it to
the devel branches in cvs), but essentially solves yr problem...long
ago we had a problem with loading externals that had similarly named
symbols (ie. cyclone's prepend vs. maxlib's prepend): this is known as
the dreaded "namespace" problem...
...on linux and windoze, the behavior is that the "first symbol loaded
wins", which means that if you wanted maxlib's prepend, you'd have to
include it before cyclone in pd's flag list of loading libs
...on osx, there is an artificial partitioning of libraries into their
own namespaces: this was done several years ago because otherwise, if
you tried to load two libraries with symbol's of the same name, pd
would crash...the down side of this was that it prevented libraries
from accessing symbols in other loaded libs, and this is what you're
seeing: you're "pix_myblur" can't access any of GEM's symbols...
...however, I found a way around this when I as trying to get the
pdp2gem bridge to work, very simple...this patch only affects
bundle/library loading on osx, and prevents crashing on multiple
symbols (instead, it prints out a warning)...it also behaves like the
other platforms as far as library precedence...
l8r,
jamie
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