[GEM-dev] osx fullscreen changes survey
james tittle
tigital at mac.com
Mon Aug 15 20:52:23 CEST 2005
allo,
On Aug 14, 2005, at 10:47 AM, cyrille henry wrote:
> sorry, i forget to reply to this mail earlier.
>
> maybe it's to late, but : I just have a 1 commment about 'esc' and
> exiting fullscreen.
...never too late with my development habits :-)
> I know that it's frustrating to have the gemwin fullscreen without
> any solution to close it. this is why i don't use gemwin, but an
> abstraction composed with gemwin and gemkeyname / select escape /
> destroy
...perhaps we should incorporate this into the Gem/abstractions
directory? Convenience patches like the one you mention are highly
sought after, especially if we can start using them in the
documentation to further enforce a kind of "best practices"...
> yes, pressing 'esc' is standard for game to exit fullscreen mode,
> but it is not standard for interactive installation (where the gem
> windows should not be destroy).
> i think gem is more used for interactive instalation than for game
> developement...
>
> another exemple : imagine that you press the esc key during a
> performance while trying to find the F1 key. it's scarry for me to
> have such feature.
>
> i think it really would be nice if the 'esc' -> exit feature is not
> coded inside gem, but inside user patch (like i curently do).
>
> so, please : do not code the esc to exit fullscreen.
...ok, yr voice of reason rules: there's really no good reason to
hard code this to any particular key, that would defeat the whole
flexibility-thing we hold so dear in pd...so now I'm thinking to just
add a new message to gemwin for "menubar":
[menubar 1< shows
[menubar 0< hides
...another thing to consider here is disabling the osx dock and cmd-
tab application switching: these could also be turned on/off in
tandem with the menubar message, or there could be a "kiosk"
message...? The same api I'm using to do this allows broad
capabilities to locking out users from the computer (ie. no force-
quit applications, no powering down via keyboard, etc)
...this is probably only applicable/necessary to osx, right
(anyone)? It is also possible to put in a third state, where the
menubar pops up when the mouse cursor goes to the top of the screen
(like in apple's dvd player fullscreen mode): I'm thinking I'll put
this as default for "fullscreen on main display" mode, that way if
you forget to make a key attached to the menubar message, you can
still bring it up...
...btw, looking at the gemwin code I see that we're getting quite a
few messages: fullscreen, secondscreen, offset, border and dimen all
have to do with these nuances of window behavior...refresh my memory,
but is "secondscreen" even necessary anymore? Doesn't [fullscreen 2<
do similar (or should)?
...ok, back to coding :-)
jamie
>
> james tittle a écrit :
>
>> hey,
>> ...well, it had to happen sometime! I've finally come around to
>> a need for a 'kiosk'-like presentation via gem, on a single
>> monitor/ touchscreen...we've been a bit conservative in allowing
>> this, because without the proper foresight/design, it's
>> incredibly easy to lock yourself out of the computer, and thereby
>> require a hard restart :-)
>> ...so, I'm going to go ahead and make it possible in a coupla
>> different ways, but I also want to have an easy way to get out of
>> it...basically, I'm talking about taking over the escape key,
>> such that whenever we're in fullscreen or fullscreen-windowed
>> mode, hitting the escape button will destroy the window...there
>> is a caveat: this will only always work in my pd++.app (or
>> derivations thereof), because keyboard input in gem is dependent
>> on the gem window being front "focused"...
>> ...I think the best way to do this is two pronged:
>> 1. a "fullscreen 1" message will capture the main device, hiding
>> the dock/menubar/option-tab application selector...it'll also
>> always cause the window to be "focused", so 'esc' will always
>> work...plus, in this state we control the VRAM, so we can manage
>> that better...
>> 2. creating a window the size of the screen without a fullscreen
>> message, and without an offset to another device, would also
>> cover the screen, and either automatically turn off the dock/
>> menubar/option- tab-selector, or do so by another message
>> ...does this sound ok? I think using 'esc' for exiting fullscreen
>> is pretty standard in the gaming world and so would be an easy
>> fit here...In any event, I'll be doing it this weekend...
>> jamie
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>
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