[GEM-dev] singe/double buffer

Erich Berger eb at randomseed.org
Fri Aug 11 11:16:56 CEST 2006


hello,

yesterday i observed letting the same patch render in single and
double buffer mode, that the patch in single buffer mode used a
noticable amount of CPU to do its job while the double buffer one
seemed no noticable use of CPU - same framerate for both.

is single buffering not or less covered by hardware accell. ?

best

erich





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