[GEM-dev] 2textures + gemframebuffer

cyrille henry cyrille.henry at la-kitchen.fr
Mon Mar 31 13:45:19 CEST 2008



IOhannes m zmoelnig a écrit :
> IOhannes m zmoelnig wrote:
>>
>> so is it this what you had in mind? (using the texture-info of 
>> [gemframebuffer] and a [pix_texture] to setup the texcoords correctly)
well.
in fact, it should work without the connection from the gemframbuffer to the pix_texture.
it does not, because of the multitexture bug. (see chris answer from 11/11/2007)

but yes, your solution is great. and work when the 3 gemframbuffer are the same size.
unfortunatly, it's not possible to use thid for the exemple 06, as the last part of the rendering does not use frambuffer.

cyrille




>>
>>
> oops, i now see that i have forgotten the attachment...sorry
> 
> 
> fmga,sdr
> IOhannes
> 




More information about the GEM-dev mailing list