[GEM-dev] Way to get gemframebuffer back onto main memory for pix_ operations?

cyrille henry ch at chnry.net
Sun Nov 29 20:01:49 CET 2009



B. Bogart a écrit :
> Hi Jack,
> 
> The image I'm wanting to get from the framebuffer into pix_ domain is
> not, and should never be, rendered to the gemwin.
> 
> Unless I can render stuff to the gemwin that we can't see in the gemwin,
> I don't see how pix_snap can help.
you can render stuff to the gemwin that we can't see.

you just need to draw everything / snap / clear depth and color buffer / draw somthing else.

cyrille 

> 
> I suppose a workaround could be using a gemwin sized black rect to break
> the scene into two chunks, with two sets of render priorities, but that
> seems like a terrible kluge.
> 
> I think a pix_snap for framebuffers is a useful idea. pix_tex2pix?
> 
> .b.
> 
> 
> Jack wrote:
> 
>>> AFAIK pix_snap will only snap the gemwin, not the gemframebuffer itself?
>>> Or is this wrong?
>> Wrong, [pix_snap] snap 'things' rendered before it receive a bang. So
>> you can see all your scene in the gemwin and snap only one part.
>> This is the same with [gemframebuffer]. You can snap only one part of
>> the [gemframebuffer], that depend of the order of the rendering. Then
>> you don't snap 'things' in the gemwin.
> 
> 
> 
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