[GEM-dev] Gem & MinGW

IOhannes m zmoelnig zmoelnig at iem.at
Wed Dec 14 17:13:34 CET 2011


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as you might have noticed there have been some bug tickets regarding
MinGW in the last days.
you might also have noticed that all of them have been set to pending/fixed.

this basically indicates, that it is now possible to compile Gem on MinGW.

what is working:
- - Gem *core* compiles
- - Gem loads
- - this means that all objects are available
- - the plugin mechanism works

what is not working:
- - you'll not be able to load a plugin compiled with VisualC++ into a
MinGW-compiled Gem or vice versa
 (at least as long as there is no C-API for plugins)

- - what will need some more work
DirectShow image acquisition (videoDS, filmDS) will need to be
reimplemented for MinGW...hopefully in a way that allows the new
implementations to be used with the M$VC builds as well...

what is unknown/untested:
- - i haven't had any libraries additional libraries installed
 thus i don't know, how much work the following still needs: FTGL-,
QuickTime-, JPEG-, TIFF-, ImageMagick-,... support
 (actually, the only plugins i was able to test were imageSGI (for which
i lacked a test image to load) and videoVFW (which does not support my
camera)
chances are high, that most of these libraries will "just work".


mmgfasdr
IOhannes
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