[GEM-dev] financing Gem development

cyrille henry ch at chnry.net
Thu Oct 12 09:46:37 CEST 2017


Since the "get money, paid a developer" idea arise on the mailing list, I spend last weeks trying to think how to organize the last bit of development that need to be done.

I think we need a clear roadmap : a list of all object / platform that need to be fixed. My proposition is to use/update the bugtracker and to organize everything that need to be done under the "release critical" tag. There is a bit of work there. For example "native film reading in osX/64 bit" is not mark as release critical.
Also, there is 2 critical bug regarding W32 build : do we need to be able to compile Gem on mingw AND mscv?

With this list of "release critical" bugs, it will be easier to estimate the work that need to be done. It will allow to estimate the development time, and the bounty we could offer for this work.

With the financial help of New Blankets, other institutions, associations or users, I confident that we will be able to finance this work (or part of this work).

does this sound good?


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