[PD-dev] naming loaders: pdlua, tclpd, etc.

Frank Barknecht fbar at footils.org
Fri Mar 14 11:58:39 CET 2008


Hallo,
Albert Graef hat gesagt: // Albert Graef wrote:

> Claude Heiland-Allen wrote:
> > Yes, a simple one: there is a function typedef (for the loader hook
> > functionality) and a function to add a hook to the list.  I forget the
> > exact names, they're in m_pd.h if you have a new enough Pd.
> 
> You mean this? (From your Lua external.)
> 
> /* defined in pd/src/s_loader.c but not in any header file... */
> typedef int (*loader_t)(t_canvas *, char *);
> void sys_register_loader(loader_t loader);
> 
> This looks like it may be useful for Pd/Q, too. I guess I'll have to
> dive into the sources to see how it works, or is it documented somewhere?
> 
> > In my experience trying to use Haskell in Pd didn't work so well, partly
> > because it was compiled.  Lua, being interpreted, worked much better.
> 
> Yeah, the nice thing about interpreted languages is that they allow you
> to change the code on the fly which is great for live coding. 

This point however is a bit tricky with loaders, see the difference
between the loader functionality in pdlua and the "luax" objectclass.

Ciao
-- 
 Frank Barknecht                                     _ ______footils.org__




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