[PD-dev] Gem on iOS

cjniven cjniven at gmail.com
Mon Oct 9 17:12:22 CEST 2017


I was looking into POF actually and it seems promising.

Thanks for the suggestion!

-c

> On Oct 9, 2017, at 7:41 AM, Dan Wilcox <danomatika at gmail.com> wrote:
> 
> Also, Gem does not support OpenGL ES which mobile and embedded boards use natively, so even licensing wasn't an issue, it wouldn't work anyway.
> 
>> On Oct 9, 2017, at 12:00 PM, pd-dev-request at lists.iem.at <mailto:pd-dev-request at lists.iem.at> wrote:
>> 
>> Date: Sun, 8 Oct 2017 14:17:32 -0400
>> From: Cjniven <cjniven at gmail.com <mailto:cjniven at gmail.com>>
>> To: IOhannes m zmölnig <zmoelnig at iem.at <mailto:zmoelnig at iem.at>>
>> Cc: pd-dev at lists.iem.at <mailto:pd-dev at lists.iem.at>
>> Subject: Re: [PD-dev] Gem on iOS
>> Message-ID: <E95E3E66-788A-4E4E-B235-C2CBFEA69B76 at gmail.com <mailto:E95E3E66-788A-4E4E-B235-C2CBFEA69B76 at gmail.com>>
>> Content-Type: text/plain;	charset=utf-8
>> 
>> Good point. I might just have to look into using openFrameworks for graphics instead.
> 
> --------
> Dan Wilcox
> @danomatika <http://twitter.com/danomatika>
> danomatika.com <http://danomatika.com/>
> robotcowboy.com <http://robotcowboy.com/>
> 
> 
> 

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