[PD] basic? math: "remap"

Andre Schmidt andre at vju.info
Fri Mar 29 23:38:15 CET 2002


1000x thanx Ben for map.pd, it works GREAT and is exactly what i needed.
dunno if i had figured out that my self :)

@michael: you mean "scale" from GEM? (is not what i needed)

cheers
-andre

----- Original Message -----
From: "Ben Saylor" <bsaylor at macalester.edu>
To: "Andre Schmidt (aka Huo Long)" <andre at vju.info>
Sent: Friday, March 29, 2002 10:43 PM
Subject: Re: [PD] basic? math: "remap"


> Try this patch.. send it a [map <imin> <imax> <omin> <omax>( message to
> set the parameters.  It works on numbers, but wouldn't be hard to adapt
> for signals.
>
> Ben
>
> On Fri, Mar 29, 2002 at 09:22:15PM +0100, Andre Schmidt (aka Huo Long)
wrote:
> > hi list,
> >
> > greetz from germany/ffm 2 all PD devs & users !!! me tink PD veri
guut...
> > after dreaming side my friends titanium+max+nato (don't even got the e's
for a mac)
> > i found PD&Co a couple months back and i've been happier than he ever
since :)
> >
> > but,
> >
> > i've got a "simple" problem;
> > i want to convert/"remap" numbers according adjustable "input min max"
and "output min max". a program called BuildingBlocks (what i used before
PD) had a "module" named remap(or was it rescale, dunno) anyway,
> > what it does; it takes a number thats in range of of inputMin/Max then
"remaps/rescales" the number according outMin/Max...
> >
> > well, i put it this way:
> >
> > "module" settings:
> > inputMin:0    inputMax:1
> > outputMin:4    inputMax:72
> >
> > and heres couple examples what would come in/out:
> > input  "module"  output
> > -1.342    ->        4 / nothing
> > 0           ->        4
> > 1           ->        72
> > 0.5        ->        ~34
> > 1.532     ->        72 / nothing
> >
> > i think i could make it with calculations, but i'm too lazy :), and i'm
allready used to use this "module"...
> >
> > if you want to know where i use it, here goes:
> > adc~ > envrms~ > pix_movie[frameNumber]
> > and because i use videoClips with different framecount i would need that
"module"
> >
> > ok, i hope you got the point...
> >
> > hope i'm not blind...
> > i searched modules in PD, GEM, ZEXY, TOYS...
> > archives in pd-list...
> > pdb, Pure Data Base...
> >
> > if this was covered somewhere and ive overlooked it, spank me :)
> >
> > hups, allmost forgot:
> > win2k, pd34-4
> >
> > so many thnx for any help in advance
> >
> > Kaikki vihaavat minua koska olen vainoharhainen.
> > -andre
>




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