[PD] debounce

Olaf Matthes olaf.matthes at gmx.de
Fri Mar 28 11:28:07 CET 2003


Maybe 'speedlim' or 'ignore' from maxlib
(http://www.akustische-kunst.org/puredata/maxlib/) are of some use for you:
- 'speedlim <time>' reduces a stream of fast changing data to one of slow
changing data, so that values change every <time> ms at a maximum  (is also
part of 'cyclone')
- 'ignore <time>' ignores every float at it's input that stays there for a
schorter time than <time> ms

Olaf


derek holzer schrieb:

> anybody got a working patch, or suggestions for one, that will debounce
> a signal...? [i.e. not pass a signal which occurs within a set amount of
> time to, and within a set range of, the previous signal sent.]
>
> this is for control data, not audio signal, of course. bonk~ has a
> debounce function built into the object, so i am curious how to
> implement it outside of bonk~.
>
> best,
> d.
>
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