[PD] max -> pd jitter -> gem etc.

doktorp doktorp at mac.com
Mon Oct 20 04:34:10 CEST 2003

Hi, thanks for your reply =)

I have been checking most of what comes with the sourceforge 0.37 dmg  
installer for OS X, but the list of externals in the extra folder,  
is,.. well, just that.

is there any list of functionality for each object... ? I would prefer  
to spend most of my time trying to work on my patch than trying to  
figure out how to =)

is tigital gcc from arstechnica? if so hi =).

that is great news about tcl/tk. oh joy. oh joy.



On Oct 19, 2003, at 10:25 PM, Hans-Christoph Steiner wrote:

> On Sunday, Oct 19, 2003, at 20:18 America/New_York, doktorp wrote:
>> Hi
>> a very newb-ish question regarding the built in functionality of PD  
>> and Gem with regards to Max/Jitter.
>> Im trying to port some of my jitter patches to Gem, and found myself  
>> asking:
>> is there an object in PD (or an external), that is the equivalent of  
>> matrix?
>> is there a good list of the major externals, and their essential  
>> aspects anywhere?
> Install the MacOS X installer and look in /usr/local/lib/pd/extra.   
> That's a decent list of the externals that are available, minus the  
> ones that are in libs (Gem, PDP, IEMlib*, xsample, vasp, zexy).  There  
> are a lot more that aren't yet included as well.  You can see most of  
> those in CVS.
> Dave Sabine PDDP help patches are really great for this too since they  
> link to similar objects.  They are included in both the MacOS X and  
> Windows installers.
>> or a max->pd guide?
>> essentially I want to be able to make a sort of video patch bay and  
>> be able to shoot video to subpatches and route them around as needed,  
>> (ie pix_filmYUV to some abstracted router, to say, yuv_adjust etc  
>> etc. however I dont want anything hard coded/patched so to speak.
>> The matrixctrl/matrix is essentially what I would love to have.
>> id be more than happy to send my max patch out so someone can  
>> decypher what it is I mean =).
>> also, is there any planned native PD for OS X editor in the work? Im  
>> enjoying being able to use paradiddle for make a nice front end for  
>> my patch, but id love to have something that looks as good (well,  
>> better than), max. sorry if saying that is a faux pas, but tcl/tk  
>> isnt exactly the best on OS X.
> There will be good news soon on this front: tigital is porting Tcl/Tk  
> to CoreGraphics on OSX.  He said its already making a huge difference.
> .hc
>> thanks for any input.
>> PD really shines. Gem and PD run faster and smoother on OS X that  
>> most (if not all) similar video tools. I cant wait to see where  
>> everything goes.
>> -dok
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> _____
> "[W]e have invented the technology to eliminate scarcity, but we are  
> deliberately throwing it away
> to benefit those who profit from scarcity."
> 							-John Gilmore

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