[PD] about pd's gui

David NG McCallum d at mentalfloss.ca
Tue Nov 25 08:42:35 CET 2003

I would almost say that the situation is the other way around. I find 
that the lack of segmented patch cords can make small recursive patches 
a spaghetti nightmare in Pd.

Whereas I see the ability to hide objects/cords in Max as the sole 
reason behind such messy patch design. Max users will create a nightmare 
of a patch and then just hide everything. Blech.

I used to think that not having the ability to hide was a huge burden in 
Pd, but now I realise that it's just taught me cleaner patch aesthetics.

. David McCallum
.  Music wants to be free
. http://mentalfloss.ca/sintheta

Marc Lavallée wrote:
> On Sat, Nov 22, 2003 at 11:52:36PM -0500, Michal Seta wrote:
> One feature I really miss from Max is hiding objects and cords in
> execution mode. Max segmented patch cords are dangerous, because people
> use this feature to tie connections together in order to create an
> impression of clarity. Usually, more cosmetic features available to
> beginners allow them to hide more messy code. I prefer straight
> connection lines like in PD because it forces to write and organise
> patches that are easier to understand.

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