[PD] alpha GEM

slimboyfatboyslim slimboyfatboyslim at slimboyfatboyslim.org
Thu Jan 13 20:31:31 CET 2005


hi,

Do you mean sth like this?

Cheers,
SFS

sara kolster wrote:

> I tried to use a slider which moves between 0 and 1, but it the 
> alpha-object only seems to take a 0 or a one. That's why I was looking 
> for another 'alpha-object' which is able to take values between 0 or 1.
>
> Sara
>
> james tittle wrote:
>
>> On Jan 13, 2005, at 12:43 PM, sara kolster wrote:
>>
>>>
>>> I want to manipulate the alpha of different individual textures. 
>>> When I use alpha, I cannot give it an other number then 0 or 1, 
>>> which is not what I want. I would like to change the alpha of a 
>>> texture a little bit, so it blends into the other textures. Also, 
>>> when alpha is 1, the white in the images becomes too white [almost 
>>> overexposed].
>>
>>
>>
>> ...um, are you sure about this?  alpha always is between 0 and 1:  in 
>> pd, you have to hold down the shift key when changing a number box to 
>> get intervening float values...if that doesn't work, why not divide 
>> by some value?
>>
>> hth,
>> jamie
>
>
>
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