[PD] spread Gem-computation over several dsp-cycles (?)

Chris McCormick chris at mccormick.cx
Thu Mar 1 03:28:39 CET 2007


On Wed, Feb 28, 2007 at 05:15:32PM +0100, cyrille henry wrote:
> >anyway, if you wish to draw 1000 primitive,( with a well optimized patch,) 
> >the only thing you need is a good graphic card.
> 
> btw.
> http://nusmuk.free.fr/fleur/
> some of those got more than 200 000 cube, (render at 1 fps for the slower).

Awesome!!!

Chris.

-------------------
chris at mccormick.cx
http://mccormick.cx




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