[PD] Gem [cube] weirdness

chris clepper cgclepper at gmail.com
Wed Mar 7 21:18:14 CET 2007


draw fill is not the best drawing mode for the cube.  Try draw quads.

On 3/7/07, Claude Heiland-Allen <claudiusmaximus at goto10.org> wrote:
>
> Hi list,
>
> I'm having issues with cubes in Gem, it appears that [cube] is broken in
> some way, with polygons in the wrong places.  See:
>
>
> http://claudiusmaximus.goto10.org/gallery/coding/d01234/rev215-broken-cube.png
>
> I'm using [repeat] and switching the same [cube] object between "draw
> line" and "draw fill" multiple times each frame, could this be the
> source of the issue?
>
> Screenshot of the patch is here:
>
>
> http://claudiusmaximus.goto10.org/gallery/coding/d01234/rev215-weird-texturing-patch.png
>
>
> I'm using Gem from CVS (a couple of weeks old), and ATI Mobility Radeon
> 9700 proprietary drivers.
>
>
> Any ideas?
>
>
> Claude
> --
> http://claudiusmaximus.goto10.org
>
>
>
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