[PD] oldschool rave synths

Thomas Jeppesen Jeppesen at skydebanen.net
Fri Mar 16 03:38:34 CET 2007


Not sure if it's exactly what you are after, but "the computer musical
tutorial" by Curtis Roads, takes you through it all in a not too
scientific/mathematic way. Actually I think it accompanies PD extremely
well.

http://www.amazon.com/Computer-Music-Tutorial-Curtis-Roads/dp/0262680823/ref=pd_bbs_sr_1/102-5380871-4068156?ie=UTF8&s=books&qid=1173978334&sr=8-1

I hope you'll find it useful.

Cheers!
Thomas

----- Original Message ----- 
From: "shift8" <shift8 at digitrash.com>
To: "padawan12" <padawan12 at obiwannabe.co.uk>
Cc: <pd-list at iem.at>; "Josh Steiner" <josh at vitriolix.com>; 
<hard.off at gmail.com>
Sent: Thursday, March 15, 2007 6:54 AM
Subject: Re: [PD] oldschool rave synths


> dude - you are a ninja.  uhm, i mean, a jedi. seriously - i want to
> emulate you a bit when i grow up ;P
>
> that said, what resources would you recommend that illustrate calculus
> as used for signal processing, but from a more functional point of view
> as opposed to a theoretical one.  i know there are dsp chip programming
> guides for engineering, but there seems to be only "how" and not the
> "why" in most cases there.  too theoretical of descriptions makes it
> difficult for me to visualize the action or imagine the sonic
> implications of the theory being discussed.
>
> personally, i find that the application of theories make much more sense
> than the abstract theories themselves.  maybe it's brain damage, or
> perhaps plain 'ol ignorance.
>
> but anyway, here's a simple example:
>
> someone tells me an empirical definition of the nyquist theory, it's
> hard to get my head around.  but if someone says "hey, you can't sample
> a frequency that is >= 1/2 of the sample rate, because the wavelength is
> too short in duration to fit sample boundaries, and it causes
> distortions that are related to the frequency being sampled." that
> totally makes sense.  i can picture that from a functional point of
> view, and then have a much easier time with the math an theory of it.
>
> are there any resources, books, etc out that approach the subject of dsp
> in a style like this?
>
> thanks and high regards,
> star
>
> On Thu, 2007-03-15 at 15:24 +0000, padawan12 wrote:
>> [pow~] is from cyclone, I think in the case I used it (pow 2) you can 
>> replace it with
>> an equivilent [expr~] expression or [*~]. I thought [lowpass] and 
>> [highpass] were vanilla.
>> They are needed to set the coeffs for biquad~
>>
>> On Wed, 14 Mar 2007 16:49:29 -0800
>> Josh Steiner <josh at vitriolix.com> wrote:
>>
>> > i seem to be missing:
>> >
>> > lowpass, highpass and pow~
>> >
>> > running 0.39.2-extended-test7 on winxp
>> >
>> > -josh
>> >
>> > padawan12 wrote:
>> > > Sorry Hardoff, scratch that last load of rubbish. The parasite synth 
>> > > is the
>> > > wrong patch, and I thought I was talking about different oscillators, 
>> > > it
>> > > should have been something more like the ones here. The oscillator is
>> > > a dual-slope one in hoover-triangles.pd, much easier to pull out than 
>> > > the last mess.
>> > >
>> > > Another take is the hoover-pwm.pd, which is a juno voice basically, 
>> > > it's much brighter and
>> > > fizzy down low. It just depends what you want more in the low 
>> > > registers, up high theres
>> > > not so much difference.
>> > > One is pulse width mod of a square, the other is slope mod of a 
>> > > triangle, both have a bit
>> > > of frequency lfo on too at about 5 Hz. A fat Juno hoover noise uses 
>> > > the fast chorus
>> > > so there's one on both versions. Each has the same sequence so you 
>> > > can compare the sounds.
>> > > All the hoover flavours have a different character, like a highpass 
>> > > resonant filter
>> > > makes an interesting addition. But what they share in common is a 
>> > > busy sound made
>> > > by having 3 or 4 detuned components. Juno is a pwm + saw + square 
>> > > mix, with the
>> > > square an octave down.
>> > >
>> > >
>> > > On Mon, 12 Mar 2007 22:34:01 +0900
>> > > "hard off" <hard.off at gmail.com> wrote:
>> > >
>> > >
>> > >> andy's tokyo techno one is cool.
>> > >>
>> > >> but i want hoovers.  i keep try to make them and they always suck.
>> > >> there must have been a secret ingredient that i am forgetting.
>> > >>
>> > >> _______________________________________________
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>> > >> ------------------------------------------------------------------------
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>> >
>> >
>> > -- 
>> > ________________________________________________________________
>> > tasty electronic music vittles      --  bluevitriol.com
>> > the only music blog you need        --  playtherecords.com
>> > you are the dj.  interactive music  --  improbableorchestra.com
>> > random observations of the bizarre  --  vitriolix.com
>> >
>>
>> _______________________________________________
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> -- 
> Mechanize something idiosyncratic.
>
>
>
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