[PD] text into pix

Roman Haefeli reduzierer at yahoo.de
Thu May 10 17:52:54 CEST 2007


hi tim again

On Thu, 2007-05-10 at 17:37 +0200, Tim Boykett wrote:
> Hi Roman,
> 
> Okay, I had contemplated this and though that it must be possible
> to do this easier. But No! This seems somehow like a hack,

hack or not, i think there is no other way, unless there are plans for
something like a [pix_text].

> I am using OSX so there is currently some problem with
> GEM and fonts and PD and...hmm... so it remains undoable
> anyway :->

afaik, the work on solving these problems is in progress (if not already
solved yet). try the newest auto builds


> But thanks: I will simply build a few simple graphical objects
> to transfer the information, then use pix_snap to get images for
> recording. Thank you muchly!

your welcome!

roman

> Tim
> 
> On 10/05/2007, at 4:34 PM, Roman Haefeli wrote:
> 
> >
> > On Thu, 2007-05-10 at 15:55 +0200, Tim Boykett wrote:
> >>
> >> Hello List,
> >>
> >>    is there a way to get text into a pix chain?
> >>
> >> my little "thing to do" is: a camera, some extra information
> >> into the camera stream (the text that I need), and record it
> >> using pix_record.
> >>
> >> Or is there a better solution?
> >
> > don't know, if there are various solutions, but you can convert the
> > framebuffer into a pix again using [pix_snap]. either you can grab  
> > both
> > together, the video and the text, so that you display the text already
> > upon the video, or you could grab the text separately (in a free  
> > area of
> > the gemwin) and use [pix_mix] to merge the text-pix and the video
> > afterwards. the former is possibly simpler to implement, but since you
> > are applying a pix as texture in order to display it in opengl and  
> > then
> > converting it back to a pix again, this might introduce interpolation
> > artefacts.
> > however, if you have alltogether in one pix, you can simply record it
> > using [pix_record].
> >
> > roman
> >
> >
> >> Cheers,
> >>
> >> tim
> >>
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