[PD] [Gem] Multi-Screen on Windows
Thomas O Fredericks
tof at danslchamp.org
Fri Jul 27 15:50:24 CEST 2007
There is a way of fiddling with the XP monitor display properties settings
to set the second screen as your "primary screen" (on my cheap laptop, the
path is Control Panel/Display Properties/Settings/Advanced/Utility
Manage/Driver Mode). That way, the laptop screen will not be accelerated,
but your external screen will be.
On 7/27/07, Thomas Mayer <thomas at dergrossebruder.org> wrote:
> this question is probably off-topic:
> When using a Gem-Patch on a laptop with a NVidia GeForce Go 7300 video
> card, running Windows XP and Pd-extended 0.39-rc4.
> Whenever trying to bring the Gem windows to the second screen, rendering
> stops, most likely due to 3D rendering only enabled on the first screen,
> the laptop display. Cloning the screen works without any problems.
> Does anyone know of a method to enable rendering on the second screen,
> perhaps with disabling rendering on the laptop display?
> Another question: Whenever I create the Gem window with
> [fullscreen 1, border 0(
> I of course cannot use the borders of the window to put it on the second
> screen. Is there any argument for [gemwin] to which display the window
> should be sent?
> Thanks in advance,
> "Prisons are needed only to provide the illusion that courts and police
> are effective. They're a kind of job insurance."
> (Leto II. in: Frank Herbert, God Emperor of Dune)
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thomas ouellet fredericks, tof at danslchamp.org, montreal, canada
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