[PD] ANN - Gesture Recognition Capabilities
marius schebella
marius.schebella at gmail.com
Sat May 3 23:55:00 CEST 2008
nice!
in the description of the algorithm they talk about some pending
patents... I guess they use more than simple ann comparison to get this
working in realtime on a game console.
for basic gestures it might work, but you have a 3d space (which means a
lot of data) and no clear start and end trigger for your movements, so
to me this looks like a challenging task...
but if you manage to somehow calibrate your data before you send it to
ann (maybe normalize x, y, z and time? or use statistic methods to get
more meaningful values, also think how a gesture's start and end can be
found) then ann hopefully does the rest.
marius.
Luigi Rensinghoff wrote:
> Hi List...
>
> http://video.google.com/videoplay?docid=-2991739314359132538
>
> Maybe a question to who ever used "ann", or maybe the two developers
> Johannes Zmoelnig and Davide Morelli
>
> I posted a link...
>
>
> Do you think "ann" is powerful and fast enough to do something like that ??
>
> Would be nice to hear your opinion about that
>
> Thanks Luigi
>
>
> ------------------------------------------------------------------------
>
> _______________________________________________
> PD-list at iem.at mailing list
> UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
More information about the Pd-list
mailing list