[PD] ANN - Gesture Recognition Capabilities

marius schebella marius.schebella at gmail.com
Sat May 3 23:55:00 CEST 2008

in the description of the algorithm they talk about some pending 
patents... I guess they use more than simple ann comparison to get this 
working in realtime on a game console.
for basic gestures it might work, but you have a 3d space (which means a 
lot of data) and no clear start and end trigger for your movements, so 
to me this looks like a challenging task...
but if you manage to somehow calibrate your data before you send it to 
ann (maybe normalize x, y, z and time? or use statistic methods to get 
more meaningful values, also think how a gesture's start and end can be 
found) then ann hopefully does the rest.

Luigi Rensinghoff wrote:
> Hi List...
> http://video.google.com/videoplay?docid=-2991739314359132538
> Maybe a question to who ever used "ann", or maybe the two developers 
> Johannes Zmoelnig and Davide Morelli
> I posted a link...
> Do you think "ann" is powerful and fast enough to do something like that ??
> Would be nice to hear your opinion about that
> Thanks Luigi
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