[PD] adapting wiimote_navigation_example patch with osculator

Luigi Rensinghoff luigi.rensinghoff at freenet.de
Thu Aug 7 09:44:02 CEST 2008


have a look at the "mapping" abstractions they are very useful in  
this context

For the actual point, i usually use "autoscale" to find out what the  
range should be, but then "expr" (if you know exactly how you have to  

is good for adjusting the range.

The x-y coordinates might be the other way around in osculator, check  
carefully (timeline is a good tool to check the OSC data)


Am 07.08.2008 um 01:41 schrieb punchik punchik:

> hello im trying to use the wiimote_navigation_example patch but  
> since im on macosx, im trying to use osculator instead of the  
> wiimote object for linux.
> I can receive my wiimote data in pd with osculator without any  
> problems.
> But it seems the second outlet of the wiimote object outputs the  
> acceleraion data in a diferent scale than osculator. The  
> acceleration x y z varialbes that i get from osculator goes from 0  
> to 0.9  and when i use them in the patch instead of the wiimote  
> object everything begins to spin very fast and never stops....
> any idea how to fix this??
> thanks
> p.
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Luigi Rensinghoff
luigi.rensinghoff at freenet.de

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