[PD] low pass filter for floats
cyrille.henry at la-kitchen.fr
Thu Oct 9 09:52:43 CEST 2008
Martin . a écrit :
> Thanks all for your useful suggestions!!
> Sorry if this might seem ignorant, but would it be an idea to make
> [lop], [hip] and so on objects for convenience sake to come with the
> distribution that would go alongside the names the audio objects?
well, there is a lot of different way to filter data. I think it's important to have different kind of filter.
that is why you can find an infinite impulse response filter (both lop and hip). it's name is iir.
the finite response filter is named fir
median filter are named media_3, median_5, median_n.
There is so much filter that it could not go in the [lop] or [hip] syntax.
> might only be me being used to the supercollider syntax of adding a
> .ar (for audio, or ~) or .kr (for control, float) after the
> object/class name.
> On Wed, Oct 8, 2008 at 10:46 PM, Frank Barknecht <fbar at footils.org> wrote:
>> Martin . hat gesagt: // Martin . wrote:
>>> Very simple question:
>>> what is an object that can low pass filter floats (not ~)?
>> Apart from the solutions already mentioned: The help file for
>> [list-map] in the [list]-abs collection contains example
>> implementations for pole and zero, so if you know a bit of filter
>> theory, you can design various filters for floats using poles and
>>> is there a searchable database on pd objects? googling only found this
>> Frank Barknecht _ ______footils.org__
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