[PD] limit in number of sssad abstraction

punchik punchik punchikk at yahoo.com
Sat Feb 7 19:36:29 CET 2009

Hi Frank, i discovered that the problem is not something specific in my patch , it also happenes in your sssad-example's patch: if you first load a preset and then you try to save another one it always crashes. So if you first save a preset and then load it , it works fine, but if you want to save a new preset without closing and reopening pd, it crashes, any idea of how to fix this?



--- On Sat, 2/7/09, Frank Barknecht <fbar at footils.org> wrote:

> From: Frank Barknecht <fbar at footils.org>
> Subject: Re: [PD] limit in number of sssad abstraction
> To: pd-list at iem.at
> Date: Saturday, February 7, 2009, 8:40 AM
> Hallo,
> punchik punchik hat gesagt: // punchik punchik wrote:
> > hello list, is there is a limit in the number of sssad
> abstractions that can be used in a patch, im using 50 sssad
> abstractions in a patch and when i save  to a text file my
> pd crashes(but it still save fine the file), and then when i
> try to load the textfile- preset it loads fine but i get
> stack overflow messages, when my patch had 20 sssad
> abstractions it used to work fine.
> > 
> > why is that? Is the problem the number of sssad
> abstractions im using?
> Could you send an example patch that demonstrates the
> problem? Generally
> using 50 sssad's should be fine. For example the s_fm4
> from the RjDj
> library uses 40 sssad's in one object without problems
> - and I usually
> use more sssad-enabled objects in paralell to that.
> Ciao
> -- 
> Frank
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