[PD] route float

marius schebella marius.schebella at gmail.com
Mon Apr 6 18:33:10 CEST 2009


I am trying to parse shader programs to automatically generate user
interfaces (for uniform variables). I have to differentiate between
messages like

[uniform float value1(
[uniform vec2 value2(
[something totally different(
[route uniform]
[route float vec2]

The problem appears as soon as float value1 tries to pass "route float", 
which gives me "error: Bad arguments for message 'float' to object 

Is there already a quick solution for that, or do I have to do my own 
work around?



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