[PD] "riff machine" - Navalha [nvl] object project

glerm soares organismo at gmail.com
Thu Sep 3 04:29:52 CEST 2009


Hiya,

I am sharing and documenting an abstraction that I am working since some
months ago, that is based in an old project I had with pd - to do a
beatslicer for "plunderphonics" , a kind of a "riff machine"...

project:
http://navalha.devolts.org/en

file:
http://estudiolivre.org/repo/7378/navalha_1.0.0.tar.gz

git repository:
$ git clone git://github.com/glerm/navalha


This project was inspired mainly by the bsaylor's susloop~ help patches some
years ago and started again with a patch found in this forum:
http://puredata.hurleur.com/sujet-1953-sample-slicer-user-selectable-slicesdone
by hardoff. (thanks a lot for sharing, I hope you like the derivative
ideas)

I worked mainly in a GUI for an integrated editor and player, a detailed
documentation for inspire the beginners and in a [textfile] based preset
saving system creating a metadata of "riffs", hope all you like it. All the
code is easy to browse with a bang called "hack-me"....

thanks to all pd community

any doubts, please share here...

abraço!
glerm
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