[PD] "riff machine" - Navalha [nvl] object project
giuseppe.birardi at gmail.com
Sun Sep 6 05:56:50 CEST 2009
nice work glerm!
2009/9/3 glerm soares <organismo at gmail.com>
> I am sharing and documenting an abstraction that I am working since some
> months ago, that is based in an old project I had with pd - to do a
> beatslicer for "plunderphonics" , a kind of a "riff machine"...
> git repository:
> $ git clone git://github.com/glerm/navalha
> This project was inspired mainly by the bsaylor's susloop~ help patches
> some years ago and started again with a patch found in this forum:
> http://puredata.hurleur.com/sujet-1953-sample-slicer-user-selectable-slicesdone by hardoff. (thanks a lot for sharing, I hope you like the derivative
> I worked mainly in a GUI for an integrated editor and player, a detailed
> documentation for inspire the beginners and in a [textfile] based preset
> saving system creating a metadata of "riffs", hope all you like it. All the
> code is easy to browse with a bang called "hack-me"....
> thanks to all pd community
> any doubts, please share here...
> Pd-list at iem.at mailing list
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