[PD] Re : FW: gem 0.92.0
Thibault Walter
thibault.walter at free.fr
Sun Sep 13 01:45:44 CEST 2009
Well, I think that the only solution is to use a image (a ".jpg" for
example) instead of the texture which is in the ".mtl"
So you have to do
[gemhead]
|
[pix_image]
|
[pix_flip]
|
[pix_texture]
|
| [texture 2(
| |
[model]
It was not working on MacOsX until now... And now it works fine
(Thank you very much Johannes...)
tw
Le 11/09/09 15:43, « Pagano, Patrick » <pat at digitalworlds.ufl.edu> a écrit :
> Bueller?
>
>
>
> -----Original Message-----
> From: pd-list-bounces at iem.at [mailto:pd-list-bounces at iem.at] On Behalf Of
> Pagano, Patrick
> Sent: Thursday, September 10, 2009 2:09 PM
> To: IOhannes m zmölnig
> Cc: pd-list at iem.at
> Subject: Re: [PD] gem 0.92.0
>
> What modelers work with this version of GEM? I cannot get a mapped texture to
> show up with an .obj export from 3DS Max OR Sketchup Pro 7. Both show up fine
> with other viewers like Open Scene Graph though. Is there a proper procedure
> for getting .objs with textures to show up properly in GEM?
>
> pp
>
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