[PD] Re : FW: gem 0.92.0

Pagano, Patrick pat at digitalworlds.ufl.edu
Sun Sep 13 20:47:42 CEST 2009


Thanks, i was hopig that it would work simply as stated with exports from Sketchup, or 3DSmax, or Wings3d or Blender.

i will try this tonight.

pp
________________________________________
From: Thibault Walter [thibault.walter at free.fr]
Sent: Saturday, September 12, 2009 7:45 PM
To: Pagano, Patrick; pd-list at iem.at
Subject: Re : [PD] FW:  gem 0.92.0

Well, I think that the only solution is to use a image (a ".jpg" for
example) instead of the texture which is in the ".mtl"


So you have to do

[gemhead]
|
[pix_image]
|
[pix_flip]
|
[pix_texture]
|
|    [texture 2(
|     |
[model]


It was not working on MacOsX until now... And now it works fine


(Thank you very much Johannes...)

tw





Le 11/09/09 15:43, « Pagano, Patrick » <pat at digitalworlds.ufl.edu> a écrit :

> Bueller?
>
>
>
> -----Original Message-----
> From: pd-list-bounces at iem.at [mailto:pd-list-bounces at iem.at] On Behalf Of
> Pagano, Patrick
> Sent: Thursday, September 10, 2009 2:09 PM
> To: IOhannes m zmölnig
> Cc: pd-list at iem.at
> Subject: Re: [PD] gem 0.92.0
>
> What modelers work with this version of GEM? I cannot get a mapped texture to
> show up with an .obj export from 3DS Max OR Sketchup Pro 7. Both show up fine
> with other viewers like Open Scene Graph though. Is there a proper procedure
> for getting .objs with textures to show up properly in GEM?
>
> pp
>
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