[PD] An infinite number of acid + breakbeat loops + wii

Frank Barknecht fbar at footils.org
Wed Sep 30 09:06:51 CEST 2009

Chris McCormick hat gesagt: // Chris McCormick wrote:

> On Tue, Sep 29, 2009 at 01:03:55AM +0900, hard off wrote:
> > yeah, that's fun.
> > 
> > the logic behind the randomness is very good.
> Thx hard off! I have found a good way to get appealing melodies is to have a
> bit of fractal stuff going on. One way to do this is to have the same melody at
> different speeds (double speed, half speed, triple speed, quadruple speed) laid
> over the top of eachother, and then switch randomly between the normal speed
> melody and the other speeds. It means you get melodies which are internally
> self similar and for some reason the brain likes that (well my brain does
> anyway).

Another addition may be the transformations described here:

In RjDj's "rj" library these are available in the [c_patternchange] object.


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