[PD] An infinite number of acid + breakbeat loops + wii

Chris McCormick chris at mccormick.cx
Wed Sep 30 10:07:59 CEST 2009


On Wed, Sep 30, 2009 at 09:06:51AM +0200, Frank Barknecht wrote:
> Hallo,
> Chris McCormick hat gesagt: // Chris McCormick wrote:
> 
> > On Tue, Sep 29, 2009 at 01:03:55AM +0900, hard off wrote:
> > > yeah, that's fun.
> > > 
> > > the logic behind the randomness is very good.
> > 
> > Thx hard off! I have found a good way to get appealing melodies is to have a
> > bit of fractal stuff going on. One way to do this is to have the same melody at
> > different speeds (double speed, half speed, triple speed, quadruple speed) laid
> > over the top of eachother, and then switch randomly between the normal speed
> > melody and the other speeds. It means you get melodies which are internally
> > self similar and for some reason the brain likes that (well my brain does
> > anyway).
> 
> Another addition may be the transformations described here:
> http://footils.org/cms/weblog/2009/mar/18/using-list-composition-pd/
> 
> In RjDj's "rj" library these are available in the [c_patternchange] object.

Oh yeah, I was going to mention that too, thanks Frank. [c_patternchange] is a
really awesome object! It's basically Bach in a box.

Chris.

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