[PD] gemframebuffer nonsense - was: Re: GEM: writing an image different from the one displayed
Matteo Sisti Sette
matteosistisette at gmail.com
Thu Nov 26 18:51:56 CET 2009
Hi,
Leaving apart pix_write(r) bugs, leaving even apart pix_write(r) itself,
given that your patch does show an image (with the camera stream), I
can't understand why the attached patch does not work.
I can't find one difference between this and yours.
Note that it is actually drawing a black rectangle.
If I disconnect and bypass the framebuffer object and turn off the
gemhead on the right, I can see the camera image, so when I connect the
framebuffer I expect that image to be "captured" by the grmframebuffer;
but then I don't understand why a black image, instead of the rendered
image, is sent to the texture.
I have even tried to put a [separator] between the gemframebuffer and
the pix_video, even if I don't think it should be necessary nor make any
difference, just to make the patch more identical to yours, but it makes
no difference.
I don't really see the difference between this patch and yours (a part
obviously here there's no snapshot nor pix_write, but) the part that
renders the camera input into a gembuffers and then shows it into a
rectangle should be identical!!!!!!!!
Can you help me find the error? I'm stuck
(I tried with small negative translations in the Z axis as in your
patch, which shouldn't be relevant, and no differnce)
thanks
m.
--
Matteo Sisti Sette
matteosistisette at gmail.com
http://www.matteosistisette.com
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