[PD] latency solutions... and then some

colet.patrice at free.fr colet.patrice at free.fr
Mon Feb 1 14:27:55 CET 2010


 one more cent, for cancelling double attacks caused by latency it's possible to
crossfade unprocessed signal with processed decayed signal, and wouldn"t affect
almost all kinds of guitar effects based on windowing, this trick even resolve
artefacts caused by pitch-shifting. Then the latency would be reduced to direct

Selon Marco Donnarumma <devel at thesaddj.com>:

> > that even the un-processed signal goes through Pd to avoid echos or comb
> > filtering due to latency.

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