[PD] Unusual Gem behaviour

cyrille henry ch at chnry.net
Thu Feb 18 19:11:35 CET 2010


hello,

the feedback is making this impression, but if you remove it, you'll see that rotate work like expected.
c


Andrew Faraday a écrit :
> Hey all, I've enclosed a motionblur based patch I've been working on. 
> For some odd reason [rotateXYZ] seems to be taking arguments for speed 
> of rotation instead of an absolute position (when applied to a square 
> containing pix_motionblur). Although I am basing that on the appearance 
> of the blur. Any ideas what's going on, guys?
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