[PD] Video Processing
matju at artengine.ca
Mon Jun 14 20:29:23 CEST 2010
On Mon, 14 Jun 2010, Ben Baker-Smith wrote:
> It seems to me that the most efficient way of doing this would be with a
> custom GLSL shader.
depends what you need to use the result for. If it has to be used by a
pix-object, do you feel like redownloading the result of the GLSL back
into the CPU-RAM ?
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