[PD] polygon(3)2obj >> abstract, presentation and example
ch at chnry.net
Mon Aug 23 12:15:19 CEST 2010
after a mistake, few mail of this threads did not go to the mailing list.
so, here is the basic system.
more primitive should be made. any volunteer?
Philip found a problem : the generated file can't be open with Gem importer.
i think it's a bug about negative index.
the internet connection i use is not stable enough to make a bug report, i'll do it latter.
Le 22/08/2010 22:21, cyrille henry a écrit :
> hello filipe,
> i've made lot's of new stuff for obj exporting, but did not announce
> them since no one was interested until now
> you should have asked!
> what i curently use is an abstraction.
> i need to polish it a bit if i had to share it, but the way to use it is :
> create a patch like you are used to, using rotate / translate / repeat /
> replace the "square" object with "obj_square" object
> (need work for the other primitive, but nothing complex)
> create and bang a obj_exporter object and that's it!
> Le 22/08/2010 21:56, philippe boisnard a écrit :
>> Hello Cyril
>> Nicolas told me that.
>> Here is only an abstract and not an object.
>> we searched the object [cube2obj] but have not not found.
>> I'm interresting
>> but I can't create object.
>> but jI try to create an abstract which would recover all data from a
>> complex figure polygne is iterative :
>> for example after iteration :
>> [t b a]
>> I I
>> [100( I
>> I I
>> [until] I
>>> since 3d printing is now very popular, Gem can be a good way to create
>> Yes it's exactly my way
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