[PD] GEM - edge blending and polygon smooth
rainer _
jepoxy at hotmail.com
Wed Feb 16 13:43:17 CET 2011
hi,
i´m currently working on a patch for a multiscreen / multiprojector installation. I know, probably vvvv is the better choice to do this - but first i want to try it with GEM. i started with two screens, two pd instances, two gemwins framesynced over netsend/receive on one machine. for edgeblending i use pix_takealpha and a matching tif with alpha channel.
at this point the first question appears: is there an object in GEM to adjust gamma and can elevate blacklevels ???
for a rudimental imagewarping i textured the whole thing on a 4-point polygon. the next problem: on excessive warping poor edges appears on texturing - i´ve tried polygon_smooth but it seems that it does not do anything...is there a more elegant way to get smooth imagewarping???
thanks & best regards,
rainer
p.s. i´m still on GEM 0.90
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