No subject


Mon Sep 19 10:14:28 CEST 2011


"There can be many throw~ objects associated with a single catch~, but a
throw~ can't talk to more than one catch~.
...
Send~ just saves a signal which may then be receive~d any number of =
times;
but a receive~ can only pick up one send~ at a time (but you can switch
between send~s if you want.)"

Ciao,
Lorenzo

[1] http://crca.ucsd.edu/~msp/Pd_documentation/x2.htm#s4.5


Maybe I am doing wrong when I=B4m summing audiosignals together into a
send~ object just by patching them together and should use the
throw~object instead, but just curious on why and how?//

Thankful for thoughts on this..

All the best,
Bj=F6rn Eriksson




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<div class=3DSection1>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
lang=3DEN-GB
style=3D'font-size:10.0pt;font-family:Arial;color:navy'>I would assume =
this one
block delay could be avoided by &#8222;cut&#8221; and &#8220;undo&#8221; =
of the
[catch~] object after creating new [throw~] =
objects.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
lang=3DEN-GB
style=3D'font-size:10.0pt;font-family:Arial;color:navy'>Right? But how =
can you
time it if they are in different =
abstractions?<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
lang=3DEN-GB
style=3D'font-size:10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p>=
</span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
lang=3DEN-GB
style=3D'font-size:10.0pt;font-family:Arial;color:navy'>Ingo<o:p></o:p></=
span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
lang=3DEN-GB
style=3D'font-size:10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p>=
</span></font></p>

<div style=3D'border:none;border-left:solid blue 1.5pt;padding:0cm 0cm =
0cm 4.0pt'>

<div>

<div class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font =
size=3D3
face=3D"Times New Roman"><span style=3D'font-size:12.0pt'>

<hr size=3D2 width=3D"100%" align=3Dcenter tabindex=3D-1>

</span></font></div>

<p class=3DMsoNormal><b><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma;font-weight:bold'>Von:</span></font></b><font =
size=3D2
face=3DTahoma><span style=3D'font-size:10.0pt;font-family:Tahoma'> =
pd-list-bounces at iem.at
[mailto:pd-list-bounces at iem.at] <b><span style=3D'font-weight:bold'>Im =
Auftrag
von </span></b>Bj=F6rn Eriksson<br>
<b><span style=3D'font-weight:bold'>Gesendet:</span></b> Donnerstag, 29.
September 2011 00:20<br>
<b><span style=3D'font-weight:bold'>An:</span></b> Lorenzo Sutton; =
pd-list at iem.at<br>
<b><span style=3D'font-weight:bold'>Betreff:</span></b> Re: [PD] throw~ =
/ catch~
versus send~ / receive~</span></font><o:p></o:p></p>

</div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>Thanks for the info and pointer! Was by that also getting aware =
about
the possible added delay &nbsp;&quot;</span></font><span
class=3Dapple-style-span><font size=3D2 face=3DTimes><span =
style=3D'font-size:10.0pt;
font-family:Times;background:white'>When you send a signal to a point =
that is
earlier in the sorted list of tilde objects, the signal doesn't get =
there until
the next cycle of DSP computation, one block later; so your signal will =
be
delayed by one block (1.45 msec by =
default.)&quot;&nbsp;</span></font></span><o:p></o:p></p>

<div>

<p class=3DMsoNormal><font size=3D3 face=3DTimes><span =
style=3D'font-size:12.0pt;
font-family:Times'>Can be good to know!</span></font><o:p></o:p></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

</div>

<div>

<div>

<p class=3DMsoNormal style=3D'margin-bottom:12.0pt'><font size=3D3
face=3D"Times New Roman"><span =
style=3D'font-size:12.0pt'>/Bj=F6rn<o:p></o:p></span></font></p>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>2011/9/28 Lorenzo Sutton &lt;<a =
href=3D"mailto:lsutton at libero.it">lsutton at libero.it</a>&gt;<o:p></o:p></s=
pan></font></p>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>Hi Bj=F6rn,<br>
<br>
On 28/09/2011 15:27, Bj=F6rn Eriksson =
wrote:<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>[...] &nbsp;what are the<o:p></o:p></span></font></p>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><br>
differences between throw~ / catch~ &nbsp;and send~ / receive~ ? =
&nbsp;For me
they<br>
seem to work equally well, either as &quot;bus&quot; sending or single =
audio<br>
signal send.<o:p></o:p></span></font></p>

</div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><br>


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