[PD] GEM on PIII memory problem?

Hans-Christoph Steiner hans at at.or.at
Sun Jan 15 03:49:58 CET 2012

Are you sure that Gem also was compiled without SSE2 support?  If you built the whole package with the Pd-extended build system, it wouldn't change the Gem build system's setup.  That would have to be done in addition to changing the settings in packages/linux_make/Makefile.  I think you'd need to edit the Gem ./configure flags in packages/Makefile.


On Jan 14, 2012, at 1:59 PM, rolf meesters wrote:

> hi
> i have an installation with a number of PIII machines, where some picture manipulation (2D) is done,
> working nicely on Win-XP and Flash 8 (in 256 Mb).
> now i'm trying to change from Flash to GEM.
> the patch i made works perfect on a P4.
> the PIII's don't have SSE2; therefore i rebuild Pd-ext 42.5 for Linux - (Ubuntu Lucid).
> however running the patch on the PIII still looks like impossible.
> Pd/GEM just calls it quits, no message.
> a basic picture consists of 16 pieces of 800 x 533 pixels, together forming one of 3200 x 2133.
> to create a full picture resized to 800 x 533 on a normal display,
> i have 16 identical abstractions, for each piece one,
> with a gemhead, a pix_texture, a resize, etc.
> with 8 abstractions/pieces Pd/GEM stays alive, 9 is one too many.
> memory problem?
> using the Ubuntu system monitor:
> bare system (with the monitor) ~290 Mb usage. (of 496MB)
> starting Pdx console ~300-310 Mb.
> loading/running the patch   ~335-355 MB.
> ??
> on the opening of the patch GEM anounces 8 bits will be used,
> where the onboard video-card has 24bits.
> any help is appreciated.
> rolf
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