[PD] ipoke~ ?

Matt Barber brbrofsvl at gmail.com
Fri Jun 8 16:39:56 CEST 2012


On Fri, Jun 8, 2012 at 9:18 AM, Roman Haefeli <reduzent at gmail.com> wrote:
> On Mit, 2012-06-06 at 11:07 -0400, Matt Barber wrote:
>> > On Wed, 2012-06-06 at 09:53 +0200, Jeppi Jeppi wrote:
>> > > Hey,
>> > > I wonder whether there is something similar to Max' ipoke~ (an
>> > > interpolating buffer~ writer) for Pd. I should need it for some
>> > > physical modelling and resampling stuff. Otherwise, I could implement
>> > > it myself. It seems only interpolated reading is available (tabread4~
>> > > and similar ones), not writing.
>> >
>> > This somehow reminds of the thread about settable [receive]. Is there
>> > really a need for the ability to do interpolated writing? Conceptually,
>> > is there any restriction if it is lacking? Can't everything that employs
>> > interpolated writing be achieved with interpolated reading as well?
>> >
>> > Maybe I'm not thinking hard enough...
>> >
>> > Roman
>> >
>>
>> If you're using it for modeling an acoustic space, for instance, an
>> interpolating write is the proper tool for stationary microphone and
>> moving sources. Interpolated read is more like a moving microphone.
>>
>> Imagine, for instance, how you would calculate the delay time of a
>> sound source moving toward a microphone, from the microphone's point
>> of view. Say it's 50ms away right now, and in a second it will be 40ms
>> away. The correct model of this is not to set an interpolated variable
>> delay read at 50ms right now, and ramp to 40ms over one second - that
>> would be looking 50ms into the past (of the source) right now and 40ms
>> into the past at 1 second from now, where what you need is to look
>> 50ms into the past of the source 50ms from now, and 40ms into the past
>> at 1040ms from now - so you'd need to delay the the signal controlling
>> the variable delay read itself by the appropriate amount, and that
>> signal would have to have the same information in it that you're
>> trying to generate with the read in the first place.
>>
>> This problem is easily solvable with a variable write (assuming for
>> the moment a stationary read) - with a variable write, it is as though
>> you're projecting samples into the read's future -- exactly what you
>> want.
>>
>> You can use the same logic for needing to use variable write into a
>> table rather than a delay line.
>
> I see how it seems more logical/simple to model a moving source with a
> interpolating buffer writer. However, it's possible to model both cases,
> [moving source / stationary mic], [stationary source / moving mic] with
> a linear buffer writer and a interpolating buffer reader [1].
>
> [1] http://en.wikipedia.org/wiki/Doppler_effect
>
> Roman
>
>

Right - you can model the doppler effect with either. It's the precise
timing of a moving sound source that I don't think you can get with
just an interpolated read.

Look at the example I gave - say "S" is a source (make it a periodic
signal at 100hz) and "M" is the mic. Let's say S starts 50ms (in terms
of speed of sound) from M at T=0s and stays there for 10 seconds. Then
let's say at T=10s S moves linearly toward M such that at T=11s it
will be 40ms away, at which point it stops and remains stationary. For
the second of movement, there will be an associated doppler shift --
but from the point of view of M, the doppler shift will NOT start at
T=10s, but rather at T=10050ms, so if you're trying to do that with an
interpolated read, you'll have to delay the signal controlling the
delay by 50ms.

That's easy enough to do if all motion is linear, but the problem
explodes if you want, say, circular motion with a field of stationary
mics (e.g. a virtual stereo pair or a b-format ambisonic setup) and
room reflections, where direction, polar patterns, and inter-channel
timing is important. How would you model, for instance, a source
moving in a spiral pattern around and away from a cardioid microphone?
You have to delay not just the sound coming from the source but its
polar coordinates so that you can model the mic response in real time.
It comes down to needing the delay you're trying to generate with the
variable read to control the variable read itself.

You'd want the same ability with a table as you would with a delay
line if you wanted to record and process something ahead of time
rather than in real time. Also, there aren't many good ways to model a
sound source moving faster than the speed of sound aside from an
interpolating write.

Room simulation is probably the clearest and most intuitive case for
wanting an interpolating write, but one could imagine other
physical-modeling scenarios that would require it.

Matt



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