[PD] Multiple instances of libpd

patrick puredata at 11h11.com
Thu Aug 16 01:48:46 CEST 2012


hi,

there's a huge downside on using libpd with unity, you cannot use 
multiple instances of libpd: allowing to use multiple audio source in 3d 
space (no spacialization possible only a single audio source / instance).

quoting Peter:
http://goo.gl/t6LVe

"Miller Puckette is aware of the issue, and a few weeks ago he hinted 
that he may have a solution that's not too terribly complicated."

what is the current state of this solution?

i am still trying to find a way & information on how to have 2 audio 
source / 2 patch / 2 Libpd.Process(). if anyone have suggestions on how 
to achieve that...

thanks



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