[PD] Multiple instances of libpd
patrick
puredata at 11h11.com
Thu Aug 16 01:48:46 CEST 2012
hi,
there's a huge downside on using libpd with unity, you cannot use
multiple instances of libpd: allowing to use multiple audio source in 3d
space (no spacialization possible only a single audio source / instance).
quoting Peter:
http://goo.gl/t6LVe
"Miller Puckette is aware of the issue, and a few weeks ago he hinted
that he may have a solution that's not too terribly complicated."
what is the current state of this solution?
i am still trying to find a way & information on how to have 2 audio
source / 2 patch / 2 Libpd.Process(). if anyone have suggestions on how
to achieve that...
thanks
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