[PD] Libpd running in OS X app

Dan Wilcox danomatika at gmail.com
Sat Jul 6 00:33:45 CEST 2013

As far as I know, the OSX port isn't finished and the CoreAudio backend isn't hooked up. Anyone wanna help out there or sponsor us? :D

On Jul 5, 2013, at 7:56 AM, pd-list-request at iem.at wrote:

> From: Joe White <white.joe4 at gmail.com>
> Subject: [PD] Libpd running in OS X app
> Date: July 5, 2013 7:34:47 AM EDT
> To: pd-list <pd-list at iem.at>
> Hi guys,
> Does anyone have any experience running libpd in an OS X app, using CoreAudio. 
> I'm able to run a patch and receive print statements but I'm not getting any audio output and DSP doesn't seem to be processing. I created a quick test tone in code to see if it was my audio unit but that works. My main problem it seems is that after calling 
>   [PdBase processFloatWithInputBuffer:leftBuffer outputBuffer:leftBuffer ticks:ticks];
> ...the buffer is still empty. Anyone have any ideas?
> I'm calling [PdBase computeAudio:] just before I start the AudioUnit. Here's the whole controller class if that helps:http://pastebin.com/eYf1Facp
> Any help would be much appreciated!
> Many thanks,
> Joe

Dan Wilcox

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