[PD] PD on retina display

András Murányi muranyia at gmail.com
Wed Aug 21 20:02:11 CEST 2013


On Wed, Aug 21, 2013 at 7:48 PM, Jean-Michel Dumas <jm.dumas at gmail.com>wrote:

>
> On Wed, Aug 21, 2013 at 12:44 PM, Jonathan Wilkes <jancsika at yahoo.com>wrote:
>
>>  On 08/21/2013 11:14 AM, Jean-Michel Dumas wrote:
>>
>> Hi Jonathan,
>>
>>  It stays the same with your build, but that pref pane of yours is
>> pretty neat!
>>
>>  Some more info for those who care:
>>
>>  - If I load a pre-retina patch and copy it in a new patcher it fixes
>> things except for labels
>>
>>
>> and what if you save it and then load the saved "post-retina" patch?  I
>> can't imagine anything
>> in the source file that would flag a patch wrt this.
>>
>>
> as expected, the newly saved patch is fine when reopening it.
>
>
>>
>>  - If I start a new patch, all is good in the patch even labels (the
>> windowing system is still wrong though, i.e. title bar, dialogs, etc)
>> - If I load a pre-retina patch and create new objects in it, the new
>> objects look wrong
>>
>>  I know this is about aesthetics and thus pretty low on the PD dev
>> scale, but everything else is so nice on the retina..
>>
>>
>> Maybe take some screenshots of the main window, loading an old patch,
>> loading a new patch, etc.  Then
>> post the screenshots somewhere on the web and put the links in this
>> thread.
>>
>> Unfortunately I don't have a retina display.
>>
>
> here's a screenshot of an opened patch versus the same patch pasted in a
> new patcher: http://i.imgur.com/J3U4z6w.png
>
> cheers,
> jm
>
>

I have the impression that these are two different fonts.

András
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