[PD] pmpd3d and iPlane

Cyrille Henry ch at chnry.net
Mon Jan 6 20:45:24 CET 2014


using interactor messages with pmpd* objects is like using interactors objects with mass.
i.e : it did not create a fixed interaction like the "link" message do. it create a one time only interaction.
so you just have to bang it at every iteration with the gemhead.

cheers
c


Le 06/01/2014 20:11, Jack a écrit :
> Hello,
>
> I don't understand the interactor behavior of iPlane with a mass.
>
> When i create :
> [iPlane mob 0 -1 0 0 4 0 1 1 0 1]
> i expect to create a plane at (0, 4, 0) with a normal vector (0, -1, 0)
> which interact with masses "mob".
> Is it true ?
>
> If it is true, when i send a force (0, 0.1, 0) to a [mass mob 1 10 0 0 0(
> i expect an interaction with the plane when the position Y of the mass
> "mob" is (around) 4.0.
> Is it still true ?
>
> If not, what are the good arguments for [iPlane] to get an interaction
> with the mass at (0, 4, 0) ?
>
> Patch is attached.
> Thanx.
> ++
>
> Jack
>
>
>
>
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